This script allows events to designate a “leader” that another character will
follow. This could be the player, the current event, or any other event.
Any characters following a leader will follow that leader until they are told to stop following.
Script: download here
Place this below Materials and above Main
The following method call is defined in Game_Character.
This can be called by any character object such as players or events.
In a move route, if you make a script call and just say
Then the event specified by the move route will follow that character.
You can also say things like
If the event_id is -1, then the character will follow the player.
otherwise, it will follow the specified event on the current map.
To stop following a character, use the script call
Again, remember from whose perspective the script is being called from.